Fluid Renderer
As of version 5.36.0, a new fluid rendering component has been added to the Scene
class and allows you to render particles (ParticleSystem
, GPUParticleSystem
or some custom vertex buffers) as a fluid.
Coming next
Using the Fluid Renderer
Learn how to use the fluid renderer component to display particle systems as a fluid
![Using the Fluid Renderer](/_next/image?url=%2Fimg%2Ffeatures%2Ffluidrenderer%2Fgui_debugging.jpg&w=3840&q=75)
Fluid Rendering Demos
Learn how to use the fluid renderer component to display particle systems as a fluid
![Fluid Rendering Demos](/_next/image?url=%2Fimg%2Ffeatures%2Ffluidrenderer%2Fdemo_psys.jpg&w=3840&q=75)
Fluid Rendering GUI
GUI classes for fluid rendering projects
![Fluid Rendering GUI](/_next/image?url=%2Fimg%2FdefaultImage.png&w=3840&q=75)
Technical Implementation Details
Learn how the fluid renderer component has been implemented in Babylon.js
![Technical Implementation Details](/_next/image?url=%2Fimg%2Ffeatures%2Ffluidrenderer%2Ffluid_intro.jpg&w=3840&q=75)