Interface GPURenderCommandsMixin
Methods
- draw(vertexCount: number, instanceCount?: number, firstVertex?: number, firstInstance?: number): void
Parameters
vertexCount: number
Optional instanceCount: number
Optional firstVertex: number
Optional firstInstance: number
Returns void
- drawIndexed(indexCount: number, instanceCount?: number, firstIndex?: number, baseVertex?: number, firstInstance?: number): void
Parameters
indexCount: number
Optional instanceCount: number
Optional firstIndex: number
Optional baseVertex: number
Optional firstInstance: number
Returns void
- drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void
Parameters
Returns void
- drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void
Parameters
Returns void
Parameters
Optional offset: number
Optional size: number
Returns void
Parameters
Returns void
- setVertexBuffer(slot: number, buffer: GPUBuffer, offset?: number, size?: number): void
Parameters
slot: number
Optional offset: number
Optional size: number
Returns void