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Interface used to define common properties for effect fallbacks

Hierarchy

  • IEffectFallbacks

Implemented by

Index

Properties

hasMoreFallbacks: boolean

Checks to see if more fallbacks are still available.

Methods

  • reduce(currentDefines: string, effect: Effect): string
  • Removes the defines that should be removed when falling back.

    Parameters

    • currentDefines: string

      defines the current define statements for the shader.

    • effect: Effect

      defines the current effect we try to compile

    Returns string

    The resulting defines with defines of the current rank removed.

  • unBindMesh(): void
  • Removes the fallback from the bound mesh.

    Returns void

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  • Inherited constructor
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