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Geometry to be rendered with the given material

Hierarchy

Index

Properties

attributes: {}

A dictionary object, where each key corresponds to mesh attribute semantic and each value is the index of the accessor containing attribute's data

Type declaration

  • [name: string]: number
extensions?: {}

Dictionary object with extension-specific objects

Type declaration

  • [key: string]: any
extras?: any

Application-Specific data

indices?: number

The index of the accessor that contains the indices

material?: number

The index of the material to apply to this primitive when rendering

The type of primitives to render. All valid values correspond to WebGL enums

targets?: {}[]

An array of Morph Targets, each Morph Target is a dictionary mapping attributes (only POSITION, NORMAL, and TANGENT supported) to their deviations in the Morph Target

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