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Orientations for the hand zones and for the attached node

Index

Enumeration Members

ALWAYS_VISIBLE: 0

Constraint is always visible

GAZE_FOCUS: 2

Constraint is only visible when the user is looking at the constraint. Uses XR Eye Tracking if enabled/available, otherwise uses camera direction

PALM_AND_GAZE: 3

Constraint is only visible when the palm is up and the user is looking at it

PALM_UP: 1

Constraint is only visible when the palm is up

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