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Helper class to create and interact with a PhysicsAggregate. This is a transition object that works like Physics Plugin V1 Impostors. This helper instanciate all mandatory physics objects to get a body/shape and material. It's less efficient that handling body and shapes independently but for prototyping or a small numbers of physics objects, it's good enough.

Hierarchy

  • PhysicsAggregate

Index

Constructors

Properties

The body that is associated with this aggregate

material: PhysicsMaterial

The material that is associated with this aggregate

The shape that is associated with this aggregate

transformNode: TransformNode

The physics-enabled object used as the physics aggregate

The type of the physics aggregate

Methods

  • dispose(): void
  • Releases the body, shape and material

    Returns void

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  • Inherited constructor
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