Getting Started - Chapter 6 - Build a Particle Fountain
A Particle Fountain
Every village needs water so let's put in a fountain. We will go for one with rotational symmetry using a lathed mesh to create it. Fine particles will be recycled to produce a water effect. So that we do not waste water let's add a switch event to turn it on or off.
Coming next
Getting Started - Chapter 6 - A Lathe Turned Fountain
Learn how to create meshes with the createLathe method.
![Getting Started - Chapter 6 - A Lathe Turned Fountain](/_next/image?url=%2Fimg%2Fgetstarted%2Fprofile.png&w=3840&q=75)
Getting Started - Chapter 6 - Particle Spray
Learn how to create a basic particle system.
![Getting Started - Chapter 6 - Particle Spray](/_next/image?url=%2Fimg%2FdefaultImage.png&w=3840&q=75)
Getting Started - Chapter 6 - The Switch On Event
Learn how to start/stop a particle system with a click.
![Getting Started - Chapter 6 - The Switch On Event](/_next/image?url=%2Fimg%2FplaygroundsAndNMEs%2FgettingStartedParticleSpray2.jpg&w=3840&q=75)